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enum | { AKEY_STATE_UNKNOWN = -1,
AKEY_STATE_UP = 0,
AKEY_STATE_DOWN = 1,
AKEY_STATE_VIRTUAL = 2
} |
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enum | {
AMETA_NONE = 0,
AMETA_ALT_ON = 0x02,
AMETA_ALT_LEFT_ON = 0x10,
AMETA_ALT_RIGHT_ON = 0x20,
AMETA_SHIFT_ON = 0x01,
AMETA_SHIFT_LEFT_ON = 0x40,
AMETA_SHIFT_RIGHT_ON = 0x80,
AMETA_SYM_ON = 0x04,
AMETA_FUNCTION_ON = 0x08,
AMETA_CTRL_ON = 0x1000,
AMETA_CTRL_LEFT_ON = 0x2000,
AMETA_CTRL_RIGHT_ON = 0x4000,
AMETA_META_ON = 0x10000,
AMETA_META_LEFT_ON = 0x20000,
AMETA_META_RIGHT_ON = 0x40000,
AMETA_CAPS_LOCK_ON = 0x100000,
AMETA_NUM_LOCK_ON = 0x200000,
AMETA_SCROLL_LOCK_ON = 0x400000
} |
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enum | { AINPUT_EVENT_TYPE_KEY = 1,
AINPUT_EVENT_TYPE_MOTION = 2
} |
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enum | { AKEY_EVENT_ACTION_DOWN = 0,
AKEY_EVENT_ACTION_UP = 1,
AKEY_EVENT_ACTION_MULTIPLE = 2
} |
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enum | {
AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
AKEY_EVENT_FLAG_CANCELED = 0x20,
AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
AKEY_EVENT_FLAG_TRACKING = 0x200,
AKEY_EVENT_FLAG_FALLBACK = 0x400
} |
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enum | {
AMOTION_EVENT_ACTION_MASK = 0xff,
AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00,
AMOTION_EVENT_ACTION_DOWN = 0,
AMOTION_EVENT_ACTION_UP = 1,
AMOTION_EVENT_ACTION_MOVE = 2,
AMOTION_EVENT_ACTION_CANCEL = 3,
AMOTION_EVENT_ACTION_OUTSIDE = 4,
AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
AMOTION_EVENT_ACTION_POINTER_UP = 6,
AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
AMOTION_EVENT_ACTION_SCROLL = 8,
AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
AMOTION_EVENT_ACTION_HOVER_EXIT = 10
} |
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enum | { AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1
} |
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enum | {
AMOTION_EVENT_EDGE_FLAG_NONE = 0,
AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
} |
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enum | {
AMOTION_EVENT_AXIS_X = 0,
AMOTION_EVENT_AXIS_Y = 1,
AMOTION_EVENT_AXIS_PRESSURE = 2,
AMOTION_EVENT_AXIS_SIZE = 3,
AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
AMOTION_EVENT_AXIS_ORIENTATION = 8,
AMOTION_EVENT_AXIS_VSCROLL = 9,
AMOTION_EVENT_AXIS_HSCROLL = 10,
AMOTION_EVENT_AXIS_Z = 11,
AMOTION_EVENT_AXIS_RX = 12,
AMOTION_EVENT_AXIS_RY = 13,
AMOTION_EVENT_AXIS_RZ = 14,
AMOTION_EVENT_AXIS_HAT_X = 15,
AMOTION_EVENT_AXIS_HAT_Y = 16,
AMOTION_EVENT_AXIS_LTRIGGER = 17,
AMOTION_EVENT_AXIS_RTRIGGER = 18,
AMOTION_EVENT_AXIS_THROTTLE = 19,
AMOTION_EVENT_AXIS_RUDDER = 20,
AMOTION_EVENT_AXIS_WHEEL = 21,
AMOTION_EVENT_AXIS_GAS = 22,
AMOTION_EVENT_AXIS_BRAKE = 23,
AMOTION_EVENT_AXIS_DISTANCE = 24,
AMOTION_EVENT_AXIS_TILT = 25,
AMOTION_EVENT_AXIS_GENERIC_1 = 32,
AMOTION_EVENT_AXIS_GENERIC_2 = 33,
AMOTION_EVENT_AXIS_GENERIC_3 = 34,
AMOTION_EVENT_AXIS_GENERIC_4 = 35,
AMOTION_EVENT_AXIS_GENERIC_5 = 36,
AMOTION_EVENT_AXIS_GENERIC_6 = 37,
AMOTION_EVENT_AXIS_GENERIC_7 = 38,
AMOTION_EVENT_AXIS_GENERIC_8 = 39,
AMOTION_EVENT_AXIS_GENERIC_9 = 40,
AMOTION_EVENT_AXIS_GENERIC_10 = 41,
AMOTION_EVENT_AXIS_GENERIC_11 = 42,
AMOTION_EVENT_AXIS_GENERIC_12 = 43,
AMOTION_EVENT_AXIS_GENERIC_13 = 44,
AMOTION_EVENT_AXIS_GENERIC_14 = 45,
AMOTION_EVENT_AXIS_GENERIC_15 = 46,
AMOTION_EVENT_AXIS_GENERIC_16 = 47
} |
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enum | {
AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
AMOTION_EVENT_BUTTON_BACK = 1 << 3,
AMOTION_EVENT_BUTTON_FORWARD = 1 << 4
} |
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enum | {
AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
AMOTION_EVENT_TOOL_TYPE_ERASER = 4
} |
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enum | {
AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
AINPUT_SOURCE_CLASS_NONE = 0x00000000,
AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010
} |
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enum | {
AINPUT_SOURCE_UNKNOWN = 0x00000000,
AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
AINPUT_SOURCE_ANY = 0xffffff00
} |
|
enum | { AINPUT_KEYBOARD_TYPE_NONE = 0,
AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2
} |
|
enum | {
AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION
} |
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int32_t | AInputEvent_getType (const AInputEvent *event) |
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int32_t | AInputEvent_getDeviceId (const AInputEvent *event) |
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int32_t | AInputEvent_getSource (const AInputEvent *event) |
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int32_t | AKeyEvent_getAction (const AInputEvent *key_event) |
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int32_t | AKeyEvent_getFlags (const AInputEvent *key_event) |
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int32_t | AKeyEvent_getKeyCode (const AInputEvent *key_event) |
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int32_t | AKeyEvent_getScanCode (const AInputEvent *key_event) |
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int32_t | AKeyEvent_getMetaState (const AInputEvent *key_event) |
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int32_t | AKeyEvent_getRepeatCount (const AInputEvent *key_event) |
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int64_t | AKeyEvent_getDownTime (const AInputEvent *key_event) |
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int64_t | AKeyEvent_getEventTime (const AInputEvent *key_event) |
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int32_t | AMotionEvent_getAction (const AInputEvent *motion_event) |
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int32_t | AMotionEvent_getFlags (const AInputEvent *motion_event) |
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int32_t | AMotionEvent_getMetaState (const AInputEvent *motion_event) |
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int32_t | AMotionEvent_getButtonState (const AInputEvent *motion_event) |
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int32_t | AMotionEvent_getEdgeFlags (const AInputEvent *motion_event) |
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int64_t | AMotionEvent_getDownTime (const AInputEvent *motion_event) |
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int64_t | AMotionEvent_getEventTime (const AInputEvent *motion_event) |
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float | AMotionEvent_getXOffset (const AInputEvent *motion_event) |
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float | AMotionEvent_getYOffset (const AInputEvent *motion_event) |
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float | AMotionEvent_getXPrecision (const AInputEvent *motion_event) |
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float | AMotionEvent_getYPrecision (const AInputEvent *motion_event) |
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size_t | AMotionEvent_getPointerCount (const AInputEvent *motion_event) |
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int32_t | AMotionEvent_getPointerId (const AInputEvent *motion_event, size_t pointer_index) |
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int32_t | AMotionEvent_getToolType (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getRawX (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getRawY (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getX (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getY (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getPressure (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getSize (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getTouchMajor (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getTouchMinor (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getToolMajor (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getToolMinor (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getOrientation (const AInputEvent *motion_event, size_t pointer_index) |
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float | AMotionEvent_getAxisValue (const AInputEvent *motion_event, int32_t axis, size_t pointer_index) |
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size_t | AMotionEvent_getHistorySize (const AInputEvent *motion_event) |
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int64_t | AMotionEvent_getHistoricalEventTime (const AInputEvent *motion_event, size_t history_index) |
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float | AMotionEvent_getHistoricalRawX (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalRawY (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalX (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalY (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalPressure (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalSize (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalTouchMajor (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalTouchMinor (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalToolMajor (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalToolMinor (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalOrientation (const AInputEvent *motion_event, size_t pointer_index, size_t history_index) |
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float | AMotionEvent_getHistoricalAxisValue (const AInputEvent *motion_event, int32_t axis, size_t pointer_index, size_t history_index) |
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void | AInputQueue_attachLooper (AInputQueue *queue, ALooper *looper, int ident, ALooper_callbackFunc callback, void *data) |
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void | AInputQueue_detachLooper (AInputQueue *queue) |
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int32_t | AInputQueue_hasEvents (AInputQueue *queue) |
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int32_t | AInputQueue_getEvent (AInputQueue *queue, AInputEvent **outEvent) |
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int32_t | AInputQueue_preDispatchEvent (AInputQueue *queue, AInputEvent *event) |
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void | AInputQueue_finishEvent (AInputQueue *queue, AInputEvent *event, int handled) |
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