java.lang.Object | |
↳ | android.os.Build.VERSION |
Various version strings.
Fields | |||||||||||
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BASE_OS | The base OS build the product is based on. | ||||||||||
CODENAME | The current development codename, or the string "REL" if this is a release build. | ||||||||||
INCREMENTAL | The internal value used by the underlying source control to represent this build. | ||||||||||
PREVIEW_SDK_INT | The developer preview revision of a prerelease SDK. | ||||||||||
RELEASE | The user-visible version string. | ||||||||||
SDK |
This field was deprecated
in API level 4.
Use SDK_INT to easily get this as an integer.
|
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SDK_INT |
The user-visible SDK version of the framework; its possible
values are defined in Build.VERSION_CODES .
|
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SECURITY_PATCH | The user-visible security patch level. |
Public Constructors | |||||||||||
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Inherited Methods | |||||||||||
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From class
java.lang.Object
|
The current development codename, or the string "REL" if this is a release build.
The internal value used by the underlying source control to represent this build. E.g., a perforce changelist number or a git hash.
The developer preview revision of a prerelease SDK. This value will always
be 0
on production platform builds/devices.
When this value is nonzero, any new API added since the last
officially published API level
is only guaranteed to be present
on that specific preview revision. For example, an API Activity.fooBar()
might be present in preview revision 1 but renamed or removed entirely in
preview revision 2, which may cause an app attempting to call it to crash
at runtime.
Experimental apps targeting preview APIs should check this value for
equality (==
) with the preview SDK revision they were built for
before using any prerelease platform APIs. Apps that detect a preview SDK revision
other than the specific one they expect should fall back to using APIs from
the previously published API level only to avoid unwanted runtime exceptions.
The user-visible version string. E.g., "1.0" or "3.4b5".
The user-visible SDK version of the framework; its possible
values are defined in Build.VERSION_CODES
.
The user-visible security patch level.