| java.lang.Object | ||
| ↳ | android.renderscript.BaseObj | |
| ↳ | android.renderscript.FileA3D | |
FileA3D allows users to load Renderscript objects from files or resources stored on disk. It could be used to load items such as 3D geometry data converted to a Renderscript format from content creation tools. Currently only meshes are supported in FileA3D. When successfully loaded, FileA3D will contain a list of index entries for all the objects stored inside it.
| Nested Classes | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| FileA3D.EntryType | Specifies what renderscript object type is contained within the FileA3D IndexEntry | ||||||||||
| FileA3D.IndexEntry | IndexEntry contains information about one of the Renderscript objects inside the file's index. | ||||||||||
| Public Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
Creates a FileA3D object from an asset stored on disk 
  
   | |||||||||||
Creates a FileA3D object from a file stored on disk 
  
   | |||||||||||
Creates a FileA3D object from a file stored on disk 
  
   | |||||||||||
Creates a FileA3D object from an application resource 
  
   | |||||||||||
Returns an index entry from the list of all objects inside
 FileA3D 
  
   | |||||||||||
Returns the number of objects stored inside the a3d file 
  
   | |||||||||||
| 
  [Expand]
   Inherited Methods  | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
   
From class
  android.renderscript.BaseObj
 | |||||||||||
   
From class
  java.lang.Object
 | |||||||||||
Creates a FileA3D object from an asset stored on disk
| rs | Context to which the object will belong. | 
|---|---|
| mgr | asset manager used to load asset | 
| path | location of the file to load | 
Creates a FileA3D object from a file stored on disk
| rs | Context to which the object will belong. | 
|---|---|
| path | location of the file to load | 
Creates a FileA3D object from a file stored on disk
| rs | Context to which the object will belong. | 
|---|---|
| path | location of the file to load | 
Creates a FileA3D object from an application resource
| rs | Context to which the object will belong. | 
|---|---|
| res | resource manager used for loading | 
| id | resource to create FileA3D from | 
Returns an index entry from the list of all objects inside FileA3D
| index | number of the entry from the list to return | 
|---|
Returns the number of objects stored inside the a3d file