public static final enum

ProgramFragmentFixedFunction.Builder.EnvMode

extends Enum<E extends Enum<E>>
java.lang.Object
   ↳ java.lang.Enum<E extends java.lang.Enum<E>>
     ↳ android.renderscript.ProgramFragmentFixedFunction.Builder.EnvMode

Class Overview

EnvMode describes how textures are combined with the existing color in the fixed function fragment shader

Summary

Enum Values
ProgramFragmentFixedFunction.Builder.EnvMode  DECAL   
ProgramFragmentFixedFunction.Builder.EnvMode  MODULATE   
ProgramFragmentFixedFunction.Builder.EnvMode  REPLACE   
Public Methods
static ProgramFragmentFixedFunction.Builder.EnvMode valueOf(String name)
final static EnvMode[] values()
[Expand]
Inherited Methods
From class java.lang.Enum
From class java.lang.Object
From interface java.lang.Comparable

Enum Values

public static final ProgramFragmentFixedFunction.Builder.EnvMode MODULATE

Since: API Level

public static final ProgramFragmentFixedFunction.Builder.EnvMode REPLACE

Since: API Level

Public Methods

public static final EnvMode[] values ()

Since: API Level 11