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Data Binding Guide

This document explains how to use the Data Binding Library to write declarative layouts and minimize the glue code necessary to bind your application logic and layouts.

The Data Binding Library offers both flexibility and broad comnpatibility — it's a support library, so you can use it with all Android platform versions back to Android 2.1 (API level 7+).

To use data binding, Android Plugin for Gradle 1.3.0-beta4 or higher is required.

Beta release

Please note that the Data Binding library is a beta release. While Data Binding is in beta, developers should be aware of the following caveats:

  • This is a beta release of the feature intended to generate developer feedback. It might contain bugs, and it might not work for your use case, so use it at your own risk. That said, we do want your feedback! Please let us know what is or isn’t working for you using the issue tracker.
  • The Data Binding library beta release is subject to significant changes, including those which are not source code compatible with your app. That is, significant rework may be required to take updates to the library in the future.
  • Developers should feel free to publish apps built with the Data Binding library beta release, with the caveats that the standard Android SDK and Google Play terms of service apply, and it’s always a great idea to test your app thoroughly when adopting new libraries or tools.
  • We’re just getting started with Android Studio support at this time. Further Android Studio support will come in the future.
  • By using the Data Binding library beta release, you acknowledge these caveats.

Build Environment

To get started with Data Binding, download the library from the Support repository in the Android SDK manager.

The Data Binding plugin requires Android Plugin for Gradle 1.3.0-beta4 or higher, so update your build dependencies (in the top-level build.gradle file) as needed.

Also, make sure you are using a compatible version of Android Studio. Android Studio 1.3 adds the code-completion and layout-preview support for data binding.

Setting Up Work Environment:

To set up your application to use data binding, add data binding to the class path of your top-level build.gradle file, right below "android".

   dependencies {
       classpath "com.android.tools.build:gradle:1.3.0-beta4"
       classpath "com.android.databinding:dataBinder:1.0-rc1"
   }

Then make sure jcenter is in the repositories list for your projects in the top-level build.gradle file.

allprojects {
   repositories {
       jcenter()
   }
}

In each module you want to use data binding, apply the plugin right after android plugin

apply plugin: 'com.android.application'
apply plugin: 'com.android.databinding'

The data binding plugin is going to add necessary provided and compile configuration dependencies to your project.

Data Binding Layout Files

Writing your first data binding expressions

Data-binding layout files are slightly different and start with a root tag of layout followed by a data element and a view root element. This view element is what your root would be in a non-binding layout file. A sample file looks like this:

<?xml version="1.0" encoding="utf-8"?>
<layout xmlns:android="http://schemas.android.com/apk/res/android">
   <data>
       <variable name="user" type="com.example.User"/>
   </data>
   <LinearLayout
       android:orientation="vertical"
       android:layout_width="match_parent"
       android:layout_height="match_parent">
       <TextView android:layout_width="wrap_content"
           android:layout_height="wrap_content"
           android:text="@{user.firstName}"/>
       <TextView android:layout_width="wrap_content"
           android:layout_height="wrap_content"
           android:text="@{user.lastName}"/>
   </LinearLayout>
</layout>

The user variable within data describes a property that may be used within this layout.

<variable name="user" type="com.example.User"/>

Expressions within the layout are written in the attribute properties using the “@{}” syntax. Here, the TextView’s text is set to the firstName property of user:

<TextView android:layout_width="wrap_content"
          android:layout_height="wrap_content"
          android:text="@{user.firstName}"/>

Data Object

Let’s assume for now that you have a plain-old Java object (POJO) for User:

public class User {
   public final String firstName;
   public final String lastName;
   public User(String firstName, String lastName) {
       this.firstName = firstName;
       this.lastName = lastName;
   }
}

This type of object has data that never changes. It is common in applications to have data that is read once and never changes thereafter. It is also possible to use a JavaBeans objects:

public class User {
   private final String firstName;
   private final String lastName;
   public User(String firstName, String lastName) {
       this.firstName = firstName;
       this.lastName = lastName;
   }
   public String getFirstName() {
       return this.firstName;
   }
   public String getLastName() {
       return this.lastName;
   }
}

From the perspective of data binding, these two classes are equivalent. The expression @{user.firstName} used for the TextView’s android:text attribute will access the firstName field in the former class and the getFirstName() method in the latter class. Alternatively, it will also be resolved to firstName() if that method exists.

Binding Data

By default, a Binding class will be generated based on the name of the layout file, converting it to Pascal case and suffixing “Binding” to it. The above layout file was main_activity.xml so the generate class was MainActivityBinding. This class holds all the bindings from the layout properties (e.g. the user variable) to the layout’s Views and knows how to assign values for the binding expressions.The easiest means for creating the bindings is to do it while inflating:

@Override
protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   MainActivityBinding binding = DataBindingUtil.setContentView(this, R.layout.main_activity);
   User user = new User("Test", "User");
   binding.setUser(user);
}

You’re done! Run the application and you’ll see Test User in the UI. Alternatively, you can get the view via:

MainActivityBinding binding = MainActivityBinding.inflate(getLayoutInflater());

If you are using data binding items inside a ListView or RecyclerView adapter, you may prefer to use:

ListItemBinding binding = ListItemBinding.inflate(layoutInflater, viewGroup, false);
//or
ListItemBinding binding = DataBindingUtil.inflate(layoutInflater, R.layout.list_item, viewGroup, false);

Binding Events

Events may be bound to handler methods directly, similar to the way android:onClick can be assigned to a method in the Activity. Event attribute names are governed by the name of the listener method with a few exceptions. For example, View.OnLongClickListener has a method onLongClick(), so the attribute for this event is android:onLongClick.

To assign an event to its handler, use a normal binding expression, with the value being the method name to call. For example, if your data object has two methods:

public class MyHandlers {
    public void onClickFriend(View view) { ... }
    public void onClickEnemy(View view) { ... }
}

The binding expression can assign the click listener for a View:

<?xml version="1.0" encoding="utf-8"?>
<layout xmlns:android="http://schemas.android.com/apk/res/android">
   <data>
       <variable name="handlers" type="com.example.Handlers"/>
       <variable name="user" type="com.example.User"/>
   </data>
   <LinearLayout
       android:orientation="vertical"
       android:layout_width="match_parent"
       android:layout_height="match_parent">
       <TextView android:layout_width="wrap_content"
           android:layout_height="wrap_content"
           android:text="@{user.firstName}"
           android:onClick="@{user.isFriend ? handlers.onClickFriend : handlers.onClickEnemy}"/>
       <TextView android:layout_width="wrap_content"
           android:layout_height="wrap_content"
           android:text="@{user.lastName}"
           android:onClick="@{user.isFriend ? handlers.onClickFriend : handlers.onClickEnemy}"/>
   </LinearLayout>
</layout>

Layout Details

Imports

Zero or more import elements may be used inside the data element. These allow easy reference to classes inside your layout file, just like in Java.

<data>
    <import type="android.view.View"/>
</data>

Now, View may be used within your binding expression:

<TextView
   android:text="@{user.lastName}"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"
   android:visibility="@{user.isAdult ? View.VISIBLE : View.GONE}"/>

When there are class name conflicts, one of the classes may be renamed to an “alias:”

<import type="android.view.View"/>
<import type="com.example.real.estate.View"
        alias="Vista"/>

Now, Vista may be used to reference the com.example.real.estate.View and View may be used to reference android.view.View within the layout file. Imported types may be used as type references in variables and expressions:

<data>
    <import type="com.example.User"/>
    <import type="java.util.List"/>
    <variable name="user" type="User"/>
    <variable name="userList" type="List&lt;User>"/>
</data>

Note: Android Studio does not yet handle imports so the autocomplete for imported variables may not work in your IDE. Your application will still compile fine and you can work around the IDE issue by using fully qualified names in your variable definitions.

<TextView
   android:text="@{((User)(user.connection)).lastName}"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>

Imported types may also be used when referencing static fields and methods in expressions:

<data>
    <import type="com.example.MyStringUtils"/>
    <variable name="user" type="com.example.User"/>
</data>
…
<TextView
   android:text="@{MyStringUtils.capitalize(user.lastName)}"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>

Just as in Java, java.lang.* is imported automatically.

Variables

Any number of variable elements may be used inside the data element. Each variable element describes a property that may be set on the layout to be used in binding expressions within the layout file.

<data>
    <import type="android.graphics.drawable.Drawable"/>
    <variable name="user"  type="com.example.User"/>
    <variable name="image" type="Drawable"/>
    <variable name="note"  type="String"/>
</data>

The variable types are inspected at compile time, so if a variable implements Observable or is an observable collection, that should be reflected in the type. If the variable is a base class or interface that does not implement the Observable* interface, the variables will not be observed!

When there are different layout files for various configurations (e.g. landscape or portrait), the variables will be combined. There must not be conflicting variable definitions between these layout files.

The generated binding class will have a setter and getter for each of the described variables. The variables will take the default Java values until the setter is called — null for reference types, 0 for int, false for boolean, etc.

Custom Binding Class Names

By default, a Binding class is generated based on the name of the layout file, starting it with upper-case, removing underscores ( _ ) and capitalizing the following letter and then suffixing “Binding”. This class will be placed in a databinding package under the module package. For example, the layout file contact_item.xml will generate ContactItemBinding. If the module package is com.example.my.app, then it will be placed in com.example.my.app.databinding.

Binding classes may be renamed or placed in different packages by adjusting the class attribute of the data element. For example:

<data class="ContactItem">
    ...
</data>

This generates the binding class as ContactItem in the databinding package in the module package. If the class should be generated in a different package within the module package, it may be prefixed with “.”:

<data class=".ContactItem">
    ...
</data>

In this case, ContactItem is generated in the module package directly. Any package may be used if the full package is provided:

<data class="com.example.ContactItem">
    ...
</data>

Includes

Variables may be passed into an included layout's binding from the containing layout by using the application namespace and the variable name in an attribute:

<?xml version="1.0" encoding="utf-8"?>
<layout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:bind="http://schemas.android.com/apk/res-auto">
   <data>
       <variable name="user" type="com.example.User"/>
   </data>
   <LinearLayout
       android:orientation="vertical"
       android:layout_width="match_parent"
       android:layout_height="match_parent">
       <include layout="@layout/name"
           bind:user="@{user}"/>
       <include layout="@layout/contact"
           bind:user="@{user}"/>
   </LinearLayout>
</layout>

Here, there must be a user variable in both the name.xml and contact.xml layout files.

Data binding does not support include as a direct child of a merge element. For example, the following layout is not supported:

<?xml version="1.0" encoding="utf-8"?>
<layout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:bind="http://schemas.android.com/apk/res-auto">
   <data>
       <variable name="user" type="com.example.User"/>
   </data>
   <merge>
       <include layout="@layout/name"
           bind:user="@{user}"/>
       <include layout="@layout/contact"
           bind:user="@{user}"/>
   </merge>
</layout>

Expression Language

Common Features

The expression language looks a lot like a Java expression. These are the same:

  • Mathematical + - / * %
  • String concatenation +
  • Logical && ||
  • Binary & | ^
  • Unary + - ! ~
  • Shift >> >>> <<
  • Comparison == > < >= <=
  • instanceof
  • Grouping ()
  • Literals - character, String, numeric, null
  • Cast
  • Method calls
  • Field access
  • Array access []
  • Ternary operator ?:

Examples:

android:text="@{String.valueOf(index + 1)}"
android:visibility="@{age &lt; 13 ? View.GONE : View.VISIBLE}"
android:transitionName='@{"image_" + id}'

Missing Operations

A few operations are missing from the expression syntax that you can use in Java.

  • this
  • super
  • new
  • Explicit generic invocation

Null Coalescing Operator

The null coalescing operator (??) chooses the left operand if it is not null or the right if it is null.

android:text="@{user.displayName ?? user.lastName}"

This is functionally equivalent to:

android:text="@{user.displayName != null ? user.displayName : user.lastName}"

Property Reference

The first was already discussed in the Writing your first data binding expressions above: short form JavaBean references. When an expression references a property on a class, it uses the same format for fields, getters, and ObservableFields.

android:text="@{user.lastName}"

Avoiding NullPointerException

Generated data binding code automatically checks for nulls and avoid null pointer exceptions. For example, in the expression @{user.name}, if user is null, user.name will be assigned its default value (null). If you were referencing user.age, where age is an int, then it would default to 0.

Collections

Common collections: arrays, lists, sparse lists, and maps, may be accessed using the [] operator for convenience.

<data>
    <import type="android.util.SparseArray"/>
    <import type="java.util.Map"/>
    <import type="java.util.List"/>
    <variable name="list" type="List&lt;String>"/>
    <variable name="sparse" type="SparseArray&lt;String>"/>
    <variable name="map" type="Map&lt;String, String>"/>
    <variable name="index" type="int"/>
    <variable name="key" type="String"/>
</data>
…
android:text="@{list[index]}"
…
android:text="@{sparse[index]}"
…
android:text="@{map[key]}"

String Literals

When using single quotes around the attribute value, it is easy to use double quotes in the expression:

android:text='@{map["firstName"]}'

It is also possible to use double quotes to surround the attribute value. When doing so, String literals should either use the &quot; or back quote (`).

android:text="@{map[`firstName`}"
android:text="@{map[&quot;firstName&quot;]}"

Resources

It is possible to access resources as part of expressions using the normal syntax:

android:padding="@{large? @dimen/largePadding : @dimen/smallPadding}"

Format strings and plurals may be evaluated by providing parameters:

android:text="@{@string/nameFormat(firstName, lastName)}"
android:text="@{@plurals/banana(bananaCount)}"

When a plural takes multiple parameters, all parameters should be passed:


  Have an orange
  Have %d oranges

android:text="@{@plurals/orange(orangeCount, orangeCount)}"

Some resources require explicit type evaluation.

Type Normal Reference Expression Reference
String[] @array @stringArray
int[] @array @intArray
TypedArray @array @typedArray
Animator @animator @animator
StateListAnimator @animator @stateListAnimator
color int @color @color
ColorStateList @color @colorStateList

Data Objects

Any plain old Java object (POJO) may be used for data binding, but modifying a POJO will not cause the UI to update. The real power of data binding can be used by giving your data objects the ability to notify when data changes. There are three different data change notification mechanisms, Observable objects, observable fields, and observable collections.

When one of these observable data object is bound to the UI and a property of the data object changes, the UI will be updated automatically.

Observable Objects

A class implementing the Observable interface will allow the binding to attach a single listener to a bound object to listen for changes of all properties on that object.

The Observable interface has a mechanism to add and remove listeners, but notifying is up to the developer. To make development easier, a base class, BaseObservable, was created to implement the listener registration mechanism. The data class implementer is still responsible for notifying when the properties change. This is done by assigning a Bindable annotation to the getter and notifying in the setter.

private static class User extends BaseObservable {
   private String firstName;
   private String lastName;
   @Bindable
   public String getFirstName() {
       return this.firstName;
   }
   @Bindable
   public String getLastName() {
       return this.lastName;
   }
   public void setFirstName(String firstName) {
       this.firstName = firstName;
       notifyPropertyChanged(BR.firstName);
   }
   public void setLastName(String lastName) {
       this.lastName = lastName;
       notifyPropertyChanged(BR.lastName);
   }
}

The Bindable annotation generates an entry in the BR class file during compilation. The BR class file will be generated in the module package. If the base class for data classes cannot be changed, the Observable interface may be implemented using the convenient PropertyChangeRegistry to store and notify listeners efficiently.

ObservableFields

A little work is involved in creating Observable classes, so developers who want to save time or have few properties may use ObservableField and its siblings ObservableBoolean, ObservableByte, ObservableChar, ObservableShort, ObservableInt, ObservableLong, ObservableFloat, ObservableDouble, and ObservableParcelable. ObservableFields are self-contained observable objects that have a single field. The primitive versions avoid boxing and unboxing during access operations. To use, create a public final field in the data class:

private static class User {
   public final ObservableField<String> firstName =
       new ObservableField<>();
   public final ObservableField<String> lastName =
       new ObservableField<>();
   public final ObservableInt age = new ObservableInt();
}

That's it! To access the value, use the set and get accessor methods:

user.firstName.set("Google");
int age = user.age.get();

Observable Collections

Some applications use more dynamic structures to hold data. Observable collections allow keyed access to these data objects. ObservableArrayMap is useful when the key is a reference type, such as String.

ObservableArrayMap<String, Object> user = new ObservableArrayMap<>();
user.put("firstName", "Google");
user.put("lastName", "Inc.");
user.put("age", 17);

In the layout, the map may be accessed through the String keys:

<data>
    <import type="android.databinding.ObservableMap"/>
    <variable name="user" type="ObservableMap&lt;String, Object>"/>
</data>
…
<TextView
   android:text='@{user["lastName"]}'
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>
<TextView
   android:text='@{String.valueOf(1 + (Integer)user["age"])}'
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>

ObservableArrayList is useful when the key is an integer:

ObservableArrayList<Object> user = new ObservableArrayList<>();
user.add("Google");
user.add("Inc.");
user.add(17);

In the layout, the list may be accessed through the indices:

<data>
    <import type="android.databinding.ObservableList"/>
    <import type="com.example.my.app.Fields"/>
    <variable name="user" type="ObservableList&lt;Object>"/>
</data>
…
<TextView
   android:text='@{user[Fields.LAST_NAME]}'
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>
<TextView
   android:text='@{String.valueOf(1 + (Integer)user[Fields.AGE])}'
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>

Generated Binding

The generated binding class links the layout variables with the Views within the layout. As discussed earlier, the name and package of the Binding may be customized. The Generated binding classes all extend ViewDataBinding.

Creating

The binding should be created soon after inflation to ensure that the View hierarchy is not disturbed prior to binding to the Views with expressions within the layout. There are a few ways to bind to a layout. The most common is to use the static methods on the Binding class.The inflate method inflates the View hierarchy and binds to it all it one step. There is a simpler version that only takes a LayoutInflater and one that takes a ViewGroup as well:

MyLayoutBinding binding = MyLayoutBinding.inflate(layoutInflater);
MyLayoutBinding binding = MyLayoutBinding.inflate(layoutInflater, viewGroup, false);

If the layout was inflated using a different mechanism, it may be bound separately:

MyLayoutBinding binding = MyLayoutBinding.bind(viewRoot);

Sometimes the binding cannot be known in advance. In such cases, the binding can be created using the DataBindingUtil class:

ViewDataBinding binding = DataBindingUtil.inflate(LayoutInflater, layoutId,
    parent, attachToParent);
ViewDataBinding binding = DataBindingUtil.bindTo(viewRoot, layoutId);

Views With IDs

A public final field will be generated for each View with an ID in the layout. The binding does a single pass on the View hierarchy, extracting the Views with IDs. This mechanism can be faster than calling findViewById for several Views. For example:

<layout xmlns:android="http://schemas.android.com/apk/res/android">
   <data>
       <variable name="user" type="com.example.User"/>
   </data>
   <LinearLayout
       android:orientation="vertical"
       android:layout_width="match_parent"
       android:layout_height="match_parent">
       <TextView android:layout_width="wrap_content"
           android:layout_height="wrap_content"
           android:text="@{user.firstName}"
   android:id="@+id/firstName"/>
       <TextView android:layout_width="wrap_content"
           android:layout_height="wrap_content"
           android:text="@{user.lastName}"
  android:id="@+id/lastName"/>
   </LinearLayout>
</layout>

Will generate a binding class with:

public final TextView firstName;
public final TextView lastName;

IDs are not nearly as necessary as without data binding, but there are still some instances where access to Views are still necessary from code.

Variables

Each variable will be given accessor methods.

<data>
    <import type="android.graphics.drawable.Drawable"/>
    <variable name="user"  type="com.example.User"/>
    <variable name="image" type="Drawable"/>
    <variable name="note"  type="String"/>
</data>

will generate setters and getters in the binding:

public abstract com.example.User getUser();
public abstract void setUser(com.example.User user);
public abstract Drawable getImage();
public abstract void setImage(Drawable image);
public abstract String getNote();
public abstract void setNote(String note);

ViewStubs

ViewStubs are a little different from normal Views. They start off invisible and when they either are made visible or are explicitly told to inflate, they replace themselves in the layout by inflating another layout.

Because the ViewStub essentially disappears from the View hierarchy, the View in the binding object must also disappear to allow collection. Because the Views are final, a ViewStubProxy object takes the place of the ViewStub, giving the developer access to the ViewStub when it exists and also access to the inflated View hierarchy when the ViewStub has been inflated.

When inflating another layout, a binding must be established for the new layout. Therefore, the ViewStubProxy must listen to the ViewStub's ViewStub.OnInflateListener and establish the binding at that time. Since only one can exist, the ViewStubProxy allows the developer to set an OnInflateListener on it that it will call after establishing the binding.

Advanced Binding

Dynamic Variables

At times, the specific binding class won't be known. For example, a RecyclerView.Adapter operating against arbitrary layouts won't know the specific binding class. It still must assign the binding value during the onBindViewHolder(VH, int).

In this example, all layouts that the RecyclerView binds to have an "item" variable. The BindingHolder has a getBinding method returning the ViewDataBinding base.

public void onBindViewHolder(BindingHolder holder, int position) {
   final T item = mItems.get(position);
   holder.getBinding().setVariable(BR.item, item);
   holder.getBinding().executePendingBindings();
}

Immediate Binding

When a variable or observable changes, the binding will be scheduled to change before the next frame. There are times, however, when binding must be executed immediately. To force execution, use the executePendingBindings() method.

Background Thread

You can change your data model in a background thread as long as it is not a collection. Data binding will localize each variable / field while evaluating to avoid any concurrency issues.

Attribute Setters

Whenever a bound value changes, the generated binding class must call a setter method on the View with the binding expression. The data binding framework has ways to customize which method to call to set the value.

Automatic Setters

For an attribute, data binding tries to find the method setAttribute. The namespace for the attribute does not matter, only the attribute name itself.

For example, an expression associated with TextView's attribute android:text will look for a setText(String). If the expression returns an int, data binding will search for a setText(int) method. Be careful to have the expression return the correct type, casting if necessary. Note that data binding will work even if no attribute exists with the given name. You can then easily "create" attributes for any setter by using data binding. For example, support DrawerLayout doesn't have any attributes, but plenty of setters. You can use the automatic setters to use one of these.

<android.support.v4.widget.DrawerLayout
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    app:scrimColor="@{@color/scrim}"
    app:drawerListener="@{fragment.drawerListener}"/>

Renamed Setters

Some attributes have setters that don't match by name. For these methods, an attribute may be associated with the setter through BindingMethods annotation. This must be associated with a class and contains BindingMethod annotations, one for each renamed method. For example, the android:tint attribute is really associated with setImageTintList(ColorStateList), not setTint.

@BindingMethods({
       @BindingMethod(type = "android.widget.ImageView",
                      attribute = "android:tint",
                      method = "setImageTintList"),
})

It is unlikely that developers will need to rename setters; the android framework attributes have already been implemented.

Custom Setters

Some attributes need custom binding logic. For example, there is no associated setter for the android:paddingLeft attribute. Instead, setPadding(left, top, right, bottom) exists. A static binding adapter method with the BindingAdapter annotation allows the developer to customize how a setter for an attribute is called.

The android attributes have already had BindingAdapters created. For example, here is the one for paddingLeft:

@BindingAdapter("android:paddingLeft")
public static void setPaddingLeft(View view, int padding) {
   view.setPadding(padding,
                   view.getPaddingTop(),
                   view.getPaddingRight(),
                   view.getPaddingBottom());
}

Binding adapters are useful for other types of customization. For example, a custom loader can be called off-thread to load an image.

Developer-created binding adapters will override the data binding default adapters when there is a conflict.

You can also have adapters that receive multiple parameters.

@BindingAdapter({"bind:imageUrl", "bind:error"})
public static void loadImage(ImageView view, String url, Drawable error) {
   Picasso.with(view.getContext()).load(url).error(error).into(view);
}
<ImageView app:imageUrl=“@{venue.imageUrl}”
app:error=“@{@drawable/venueError}”/>

This adapter will be called if both imageUrl and error are used for an ImageView and imageUrl is a string and error is a drawable.

  • Custom namespaces are ignored during matching.
  • You can also write adapters for android namespace.

Binding adapter methods may optionally take the old values in their handlers. A method taking old and new values should have all old values for the attributes come first, followed by the new values:

@BindingAdapter("android:paddingLeft")
public static void setPaddingLeft(View view, int oldPadding, int newPadding) {
   if (oldPadding != newPadding) {
       view.setPadding(newPadding,
                       view.getPaddingTop(),
                       view.getPaddingRight(),
                       view.getPaddingBottom());
   }
}

Event handlers may only be used with interfaces or abstract classes with one abstract method. For example:

@BindingAdapter("android:onLayoutChange")
public static void setOnLayoutChangeListener(View view, View.OnLayoutChangeListener oldValue,
       View.OnLayoutChangeListener newValue) {
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
        if (oldValue != null) {
            view.removeOnLayoutChangeListener(oldValue);
        }
        if (newValue != null) {
            view.addOnLayoutChangeListener(newValue);
        }
    }
}

When a listener has multiple methods, it must be split into multiple listeners. For example, View.OnAttachStateChangeListener has two methods: onViewAttachedToWindow() and onViewDetachedFromWindow(). We must then create two interfaces to differentiate the attributes and handlers for them.

@TargetApi(VERSION_CODES.HONEYCOMB_MR1)
public interface OnViewDetachedFromWindow {
    void onViewDetachedFromWindow(View v);
}

@TargetApi(VERSION_CODES.HONEYCOMB_MR1)
public interface OnViewAttachedToWindow {
    void onViewAttachedToWindow(View v);
}

Because changing one listener will also affect the other, we must have three different binding adapters, one for each attribute and one for both, should they both be set.

@BindingAdapter("android:onViewAttachedToWindow")
public static void setListener(View view, OnViewAttachedToWindow attached) {
    setListener(view, null, attached);
}

@BindingAdapter("android:onViewDetachedFromWindow")
public static void setListener(View view, OnViewDetachedFromWindow detached) {
    setListener(view, detached, null);
}

@BindingAdapter({"android:onViewDetachedFromWindow", "android:onViewAttachedToWindow"})
public static void setListener(View view, final OnViewDetachedFromWindow detach,
        final OnViewAttachedToWindow attach) {
    if (VERSION.SDK_INT >= VERSION_CODES.HONEYCOMB_MR1) {
        final OnAttachStateChangeListener newListener;
        if (detach == null && attach == null) {
            newListener = null;
        } else {
            newListener = new OnAttachStateChangeListener() {
                @Override
                public void onViewAttachedToWindow(View v) {
                    if (attach != null) {
                        attach.onViewAttachedToWindow(v);
                    }
                }

                @Override
                public void onViewDetachedFromWindow(View v) {
                    if (detach != null) {
                        detach.onViewDetachedFromWindow(v);
                    }
                }
            };
        }
        final OnAttachStateChangeListener oldListener = ListenerUtil.trackListener(view,
                newListener, R.id.onAttachStateChangeListener);
        if (oldListener != null) {
            view.removeOnAttachStateChangeListener(oldListener);
        }
        if (newListener != null) {
            view.addOnAttachStateChangeListener(newListener);
        }
    }
}

The above example is slightly more complicated than normal because View uses add and remove for the listener instead of a set method for View.OnAttachStateChangeListener. The android.databinding.adapters.ListenerUtil class helps keep track of the previous listeners so that they may be removed in the Binding Adaper.

By annotating the interfaces OnViewDetachedFromWindow and OnViewAttachedToWindow with @TargetApi(VERSION_CODES.HONEYCOMB_MR1), the data binding code generator knows that the listener should only be generated when running on Honeycomb MR1 and new devices, the same version supported by addOnAttachStateChangeListener(View.OnAttachStateChangeListener).

Converters

Object Conversions

When an Object is returned from a binding expression, a setter will be chosen from the automatic, renamed, and custom setters. The Object will be cast to a parameter type of the chosen setter.

This is a convenience for those using ObservableMaps to hold data. for example:

<TextView
   android:text='@{userMap["lastName"]}'
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>

The userMap returns an Object and that Object will be automatically cast to parameter type found in the setter setText(CharSequence). When there may be confusion about the parameter type, the developer will need to cast in the expression.

Custom Conversions

Sometimes conversions should be automatic between specific types. For example, when setting the background:

<View
   android:background="@{isError ? @color/red : @color/white}"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>

Here, the background takes a Drawable, but the color is an integer. Whenever a Drawable is expected and an integer is returned, the int should be converted to a ColorDrawable. This conversion is done using a static method with a BindingConversion annotation:

@BindingConversion
public static ColorDrawable convertColorToDrawable(int color) {
   return new ColorDrawable(color);
}

Note that conversions only happen at the setter level, so it is not allowed to mix types like this:

<View
   android:background="@{isError ? @drawable/error : @color/white}"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"/>